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Thread Statistics | Show CCP posts - 11 post(s) |
Randy Wray
Euphoria Released Triumvirate.
136
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Posted - 2014.01.06 20:41:00 -
[1] - Quote
If I've got this right this means that a nullsec ratter running anomalies can sit at 0 on an anomaly with scan inhib and MJU up, which blocks anyone that doesn't have a prober from doing anything to them and if something warps in you can just micro jump away.
Does the scan inhib block anomalies from showing up on the ship scanner? Because if this is the case you're effectively killing off solo pvpers ability to kill anomaly ratters and once again pushing people towards pvping in larger groups or with multiple accounts.
I'm gonna have to follow the general opinion in this thread and say that these two units are absolutely awfull and if they get released into the game you're gonna be stepping on alot of peoples feet. Mainly those who don't like big blue donut gameplay. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |
Randy Wray
Euphoria Released Triumvirate.
138
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Posted - 2014.01.06 23:36:00 -
[2] - Quote
I don't see what the hell people have going on in their heads when they say this is "interesting". The MMJD is going to completely kill any kiting setups in faction warfare. As people have mentioned earlier it's already gone pretty bad with the depots, pretty much any ship that gets caught by a kiter can just launch a depot, refit warp stabs and warp away!
This is not expanding the sandbox, the warp scrambler is already an extremely powerfull module and now you're restricting it so any solo/small gang pvp setup has to operate within scrambler range fitting a warp scrambler if they want to have any chance at keeping the target tackled.
MJD's only work on battleships for a reason. Keep it that way. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |
Randy Wray
Euphoria Released Triumvirate.
140
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Posted - 2014.01.07 11:38:00 -
[3] - Quote
M1k3y Koontz wrote:Randy Wray wrote:I don't see what the hell people have going on in their heads when they say this is "interesting". The MMJD is going to completely kill any kiting setups in faction warfare. As people have mentioned earlier it's already gone pretty bad with the depots, pretty much any ship that gets caught by a kiter can just launch a depot, refit warp stabs and warp away!
This is not expanding the sandbox, the warp scrambler is already an extremely powerfull module and now you're restricting it so any solo/small gang pvp setup has to operate within scrambler range fitting a warp scrambler if they want to have any chance at keeping the target tackled.
MJD's only work on battleships for a reason. Keep it that way.
EDIT: Oh and this might be off topic but seriously increase the cargo space required for the depot, right now it's pretty ridiculously low. Oh no. You can't simply run around in a Cynabal, Cerberus, or Talos and win every fight, and run from the ones you can't. Brawling ships no longer totally suck. The horror. I hope you're trolling mikey I really do. Cause otherwise you really don't have a clue.
As I understand it you have little to no actual experience with small gang combat and you just picked a bunch of ships that you've heard of being good kiters without having the slightest idea of what the current meta looks like and how it works. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |
Randy Wray
Euphoria Released Triumvirate.
142
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Posted - 2014.01.07 21:14:00 -
[4] - Quote
Erasmus Phoenix wrote:Priestess Lin wrote:Erasmus Phoenix wrote: It takes a truly horrific idea to bring together people this different against it.
So many delicious pirate tears in this thread. EVE is supposed to be a harsh environment, why should it not be so for aggressors? They have had it far too easy for far too long. These are excellent ideas that will add much needed balance to the game. We know you are angry because EVE got a little harder for you. Adapt or die. Yes, because this will only make things harder for pirates. It has absolutely no effect on people trying to get decent WH PvP or trying to find actual fights in faction warfare. And I am obviously a pirate. Calm down it's just a troll. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |
Randy Wray
Euphoria Released Triumvirate.
142
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Posted - 2014.01.07 22:35:00 -
[5] - Quote
Domanique Altares wrote:Gizznitt Malikite wrote: Don't warp gate to gate when you see this on scan, and bounce off an unaligned celestial.
I hope that you gate campers are taking notes. Make sure that when you set this up, it's on narrow scan from the gate, but the inhibitor and the hidden bubble inside are aligned to the 'unaligned' celestial. Just anchor a couple of large bubbles inside the inhibitor field and you're fine.
This basically just made sure that if I'm going to nullsec roaming I'm bringing an interceptor. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |
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